World of Warcraft, 23.02.2017

Hotfixes February 21

A large number of balancing changes for PvP and some smaller for PvE have just been deployed.

Class

  • Death Knight
    • Virulent Plague damage-over-time damage increased 67%.
    • Summon Gargoyle– Gargoyle Strike damage increased 50%.
    • Dark Arbiter– Val’kyr Strike damage increased 16%.
    • Death Grip should no longer ignore Grounding Totem.
  • Hunter
    • (Marksmanship) Piercing Shot will no longer deal less potential damage when the Focus-cost-reduction effect of the Eagletalon Battlegear (4-piece) is active.
  • Paladin
    • The Light Saves now triggers when the Beacon of Faith target’s health drops below 50%.
  • Priest
    • Shadow Mend now deals appropriate damage to low-level players.
    • Shadow Word: Pain (with the Misery talent) is now properly applied to the target when out of range.

Items

  • (Hotfix in testing) Skardyn’s Grace: The duration of the on-use effect of item has been increased from 20 seconds to 35 seconds, and the amount of Mastery it rewards has been reduced proportionately.

Player versus Player

  • Death Knight
    • Dark Simulacrum’s cooldown has been reduced to 25 seconds (was 30 seconds).
    • Blood
      • Blood Death Knights no longer deal reduced damage in PvP situations (was a reduction of 10%).
    • Unholy
      • Crypt Fever’s damage has been reduced by 15%.
      • Damage of Virulent Plague, Summon Gargoyle, and Dark Arbiter has been reduced to offset the baseline increases above, leaving these abilities unchanged in PvP.
  • Druid
    • Restoration
      • Nourish now reduces the cast time of Healing Touch by 0.2 seconds (was 0.5 seconds).
      • Nourish will now only apply Regrowth’s heal over time effect (was both the initial heal and the heal over time effect).
      • Abundance now reduces the cast time of Healing Touch by 5% per Rejuvenation active in PvP situations (was 10%).
      • Fixed a bug that caused Nature’s Essence to fail to heal on Wild Growths cast in PvP if the Druid had the Nourish or Overgrowth Honor Talents.
  • Hunter
    • Survival
      • Caltrops now deals 20% less damage in PvP, and reduces movement speed by 50% (was 70% speed).
      • Survival Hunter’s PvP Template Agility has been reduced by 2.5%.
    • Marksmanship
      • Healing Shell now heals for its full value in PvP.
      • Aimed Shot now deals an additional 5% damage in PvP situations.
      • Marksmanship Hunter’s PvP Template Agility has been increased by 5%.
      • Marksmanship Hunter’s PvP Template now has 150% Haste (was 175%), 100% Mastery (was 75%), and 120% Armor (was 100%).
    • Beast Mastery
      • Beast Mastery Hunter’s PvP Template Agility has been increased by 5%.
      • Beast Mastery Hunter’s PvP Template now has 130% Haste (was 100%).
      • Beast Mastery Hunter’s PvP Template now has 125% Versatility (was 100%).
      • Beast Mastery Hunter’s PvP Template now has 75% Mastery (was 100%).
      • Beast Mastery Hunter’s PvP Template now has 70% Critical Strike (was 100%).
      • Beast Mastery Hunter’s PvP Template now has 120% Armor (was 100%).
  • Mage
    • Fire
      • Cauterizing Blink’s heal has been reduced by 33% in PvP situations.
      • Fire Mage’s PvP Template Stamina and Intellect have been reduced by 5%.
  • Paladin
    • Holy
      • Avenging Crusader once again ignores line of sight when healing.
      • Avenging Crusader will now cause Judgment and Crusader Strike to heal even if their damage is absorbed.
      • Fixed a bug that caused Spreading the Word to make Blessing of Freedom trigger Cleanse’s cooldown.
    • Retribution
      • Retribution Paladin PvP template now has an additional 3% Strength.
  • Priest
    • Discipline
      • Inner Renewal now causes Power Word: Radiance to refund 25% of its mana cost when self-cast (was 50%).
  • Rogue
    • Assassination
      • Fixed a bug that caused Deadly Brew’s additional free Wound Poison effect to increase to Kingsbane’s damage.
      • Poison Bomb’s damage has been reduced by 30% in PvP.
      • Wound Poison’s healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner).
      • Assassination Rogue’s PvP Template Agility has been reduced by 5%.
  • Shaman
    • Elemental
      • Elemental Shaman’s PvP Template Intellect and Stamina have been increased by 5%.
    • Enhancement
      • Enhancement Shaman’s PvP Template Agility has been increased by 10%, and Stamina has been increased by 5%.
      • Stormstrike deals 20% less damage in PvP (was 15% less damage).
    • Restoration
      • Restoration Shaman’s PvP Template now has 130% Versatility (was 100%).
  • Warrior
    • Arms
      • Arms Warrior PvP template now has an additional 5% Strength, 5% Stamina, and 10% Armor.
      • Arms Warrior PvP template now has 150% Versatility (was 125%).
    • Fury
      • Endless Rage now increases the duration of Enrage by 1 second (was 2 seconds).
  • Warlock
    • Destruction
      • Chaos Bolt’s damage has been increased by 25% in PvP situations.
      • Reverse Entropy reduces the cast time of Chaos Bolt by 0.25 seconds in PvP situations (was 0.5 seconds).
      • Backdraft reduces the cast time of Chaos Bolt and Rain of Fire by 15% in PvP situations (was 30%).
    • Demonology
      • Demonology Warlock’s PvP Template Intellect has been increased by 5%.
      • Demonology Warlock’s PvP Template now has 150% Haste (was 100%), 75% Versatility (was 100%), and 75% Mastery (was 100%).

Source: worldofwarcraft.com